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Convars

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Category: Features

Contents

  • 1 Overview
  • 2 Convar Type Key
  • 3 Black Mesa Cvars
    • 3.1 Game difficulty
    • 3.2 Gib System
    • 3.3 NPCs
    • 3.4 Projectiles
    • 3.5 Tram
    • 3.6 Weapons
    • 3.7 Xen Portals

Overview

A running list of Black Mesa specific known console variables (also called "Convars" or "Cvars").

Convar Type Key

  Type Explanation  
aArchive - saved out to the user's config.cfg file
clientClient - Client .dll created variable (so it can't be used when the client .dll is unloaded)
demoDemo - Used for creating/playing demo files -- all with this value are recorded into the start of a demo so when the .dem is played, the values of those vars are restored what they were set to during recording
matsysMaterial System - created by rendering system
nfNotify - notify's all players connected to server any time convar changes
printPrintable Only - the convar string value can only contain characters which are printable (no control characters), used for usernames
protProtected - server Convar, but does not notify of new value, etc. (things like rcon_password)
replicReplicated - the convar value is replicated to all clients (things like sv_gravity); can only be changed by server
reprrepresentation - this is for performance
serverGamedll - Server controlled variable (defined in the server. Similar issue as the client ones)
studioStudio Render - convar was created by the studio rendering module (studiorender.dll)
userUser Info - the convar value is replicated from clients to server (e.g., username in multiplayer, rate setting, etc.)
 

Black Mesa Cvars

Game difficulty

  Command name Default Type Description
sk_dmg_take_scale0.5, 1, 21 on easy, 2 on medium, and 3 on hard
 

Gib System

  Command name Default Type Description
bm_sv_gib_system_enabled1serverEnables AI and corpse gib
bm_sv_gib_system_fade3serverGib not visible to the player will fade away after the time has elapsed
bm_sv_gib_system_max100serverMaxed gib allowed that will not exceed MAX_EDICTS.
gib_system_scale_damage0.2server
gib_system_scale_force0.3server
gib_system_allow_tau_fx1serverEnables gluon explosives particle fx on gib
gib_system_allow_gluon_fx1serverEnables tau particle fx on gib
gib_system_allow_vort_fx1serverEnables alien slave zap particle fx on gib
 

NPCs

  Command name Default Type Description
sk_abrams_health500server
sk_abrams_muzzle_damage100server
sk_alien_grunt_health80server
sk_alien_grunt_hornet_range2048server
sk_alien_grunt_melee_dmg25server
sk_alien_grunt_melee_range85server
sk_alien_slave_claw_range75server
sk_alien_slave_dmg_claw25server
sk_alien_slave_dmg_zap15server
sk_alien_slave_health95server
sk_apache_health350server
sk_baby_headcrab_health1server
sk_baby_headcrab_melee_dmg5server
sk_barnacle_health75server
sk_bullsquid_bite_dmg25server
sk_bullsquid_bite_range76server
sk_bullsquid_health200server
sk_bullsquid_spit_amount7server
sk_bullsquid_spit_range2048server
sk_bullsquid_spit_speed792server
sk_bullsquid_whip_dmg35server
sk_bullsquid_whip_range135server
sk_controller_health120server
sk_controller_max_large_eballs2server
sk_controller_max_linear_accel_f250server
sk_controller_max_linear_accel_r350server
sk_controller_max_linear_accel_u600server
sk_controller_max_linear_speed300server
sk_controller_max_small_eballs8server
sk_controller_min_small_eballs6server
sk_gargantua_flame_dmg2server
sk_gargantua_flame_dmg_falloff_perc0.1server
sk_gargantua_flame_dmg_falloff_perc_dist64server
sk_gargantua_melee_dmg60server
sk_headcrab_health10server
sk_headcrab_max_jump_dist256server
sk_headcrab_melee_dmg5server
sk_headcrab_min_jump_dist28server
sk_houndeye_blast_damage18server
sk_houndeye_blast_force450server
sk_houndeye_blast_punch_angle10server
sk_houndeye_blast_radius192server
sk_houndeye_death_charge_exploding0server
sk_houndeye_health60server
sk_houndeye_tinnitus0server-a
sk_human_assassin_health100server
sk_human_assassin_melee_damage25server
sk_human_assassin_melee_range75server
sk_human_commander_health40server
sk_human_grunt_health40server
sk_human_medic_heal_amount25server
sk_human_medic_health40server
sk_human_scientist_heal_amount25server
sk_human_scientist_health20server
sk_human_security_health40server
sk_ichthyosaur_health200server
sk_ichthyosaur_max_linear_accel_f512server
sk_ichthyosaur_max_linear_accel_r256server
sk_ichthyosaur_max_linear_accel_u256server
sk_ichthyosaur_max_linear_speed600server
sk_ichthyosaur_melee_dmg25server
sk_osprey_health700server
sk_pop_dmg_snark25server
sk_sentry_ceiling_damage8server
sk_sentry_ceiling_health200server
sk_sentry_ceiling_motorspeed750server
sk_sentry_ground_damage6server
sk_sentry_ground_health150server
sk_sentry_ground_motorspeed1250server
sk_zombie_scientist_health40server
sk_zombie_scientist_melee_range75server
sk_zombie_security_health60server
sk_zombie_security_melee_range75server
 

Projectiles

  Command name Default Type Description
sk_bullsquid_spit_dmg9server
sk_bullsquid_spit_radius40server
sk_grenade_abrams_shell_airspeed3500server
sk_grenade_abrams_shell_dmg200server
sk_grenade_ang_resistance0.2server
sk_grenade_apache_rpg_airspeed4000server
sk_grenade_apache_rpg_precision0.5server
sk_grenade_energy_airspeed650server
sk_grenade_energy_dmg15server
sk_grenade_energy_dmg_radius128server
sk_grenade_energy_large_airspeed850server
sk_grenade_energy_large_dmg28server
sk_grenade_energy_large_dmg_radius128server
sk_grenade_energy_large_precision2server
sk_grenade_energy_precision1server
sk_grenade_hornet_airspeed1200server
sk_grenade_hornet_angular_precision0.1server
sk_grenade_hornet_precision1server
sk_grenade_hornet_search_radius96server
sk_grenade_lin_resistance0.2server
sk_grenade_mortar_dmg15server
sk_grenade_mortar_range400server
sk_grenade_mortar_shakeduration1.5server
sk_grenade_mortar_shakeradius640server
sk_grenade_rpg_airspeed6250server
sk_grenade_rpg_precision1server
sk_grenade_tow_airspeed7500server
sk_grenade_tow_precision2.25server
sk_npc_dmg_grenade_tow150server
sk_plr_dmg_grenade_tow150server
 

Tram

  Command name Default Type Description
bm_sv_train_stop_owner_falloff1serverStops the train if the player jumps off
 

Weapons

  Command name Default Type Description
bm_sv_crossbow_force_bolt_reload0server-aForces the player to play the bolt back animation before switching weapons
crosshair1client-a
muzzleflash_light2client-a
sk_max_35718server
sk_max_9mm250server
sk_max_bolt10server
sk_max_buckshot64server
sk_max_energy100server
sk_max_grenade_frag10server
sk_max_grenade_hornet8server
sk_max_grenade_mp55server
sk_max_grenade_rpg5server
sk_max_grenade_satchel5server
sk_max_grenade_tripmine5server
sk_max_snark15server
sk_npc_dmg_3570server
sk_npc_dmg_9mm7server
sk_npc_dmg_bolt0server
sk_npc_dmg_buckshot3server
sk_npc_dmg_crowbar5server
sk_npc_dmg_energy0server
sk_npc_dmg_grenade_frag50server
sk_npc_dmg_grenade_hornet15server
sk_npc_dmg_grenade_mp50server
sk_npc_dmg_grenade_rpg75server
sk_npc_dmg_grenade_satchel0server
sk_npc_dmg_grenade_tripmine0server
sk_npc_dmg_snark5server
sk_plr_dmg_35740server
sk_plr_dmg_9mm9server
sk_plr_dmg_bolt100server
sk_plr_dmg_buckshot8server
sk_plr_dmg_crowbar15server
sk_plr_dmg_energy10server
sk_plr_dmg_grenade_frag100server
sk_plr_dmg_grenade_hornet15server
sk_plr_dmg_grenade_mp5100server
sk_plr_dmg_grenade_rpg150server
sk_plr_dmg_grenade_satchel100server
sk_plr_dmg_grenade_tripmine150server
sk_plr_dmg_snark5server
sk_tau_beam_dmg20server
sk_tau_beam_charged_dmg200server
sk_tau_beam_penetration_bias0.9server
sk_tau_beam_penetration_depth48server
sk_tau_charge_max_velocity500server
 

Xen Portals

  Command name Default Type Description
bm_sv_xen_portal_dlight1serverenable/disable dynamic lights created by the xen portal
bm_sv_xen_portal_warp1serverenable/disablewarp fx created by the xen portal
 


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Features
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Achievements • Cinematic Physics • Convars • Crosshairs • Deathcam • Easter Eggs • Face Creation System Gib System • HUD • Muzzle Flashes • NPC Alignment System • NPC Dynamic Interaction System   Pickup and Throw • Procedural Terrain Displacement • Singleplayer Movement
 
Retrieved from "http://wiki.blackmesasource.com/Convars"
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