Hivehand
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Contents |
Overview
The Hivehand is a Xenian weapon that fires insect-like creatures which home in on their targets and capable to bounce over walls. As its name indicates, the hivehand is supposed to be a small nest for those insects but its function as a weapon remains unknown. The ammunition for the hivehand regenerates constantly but maximum ready to fire insectoid darts is limited to 8 [1].
It is most commonly referred to as the "hornet-gun".
Primary Function
Fire slow, but semi-homing hornets that leave trails from the Hivehand. These will bounce off of walls and cannot damage breakable physics props.
Hornets can track a specific target by aiming the cross-hair at it then fire the primary function (in fact this is also the only way to target friendly NPCs) [2].
Secondary Function
Fire off a rapid barrage of non-homing hornets that leave trails in a straight path, which do not bounce off of walls but can damage breakable physics props or move them.
Media
hornet FX.
Trivia
- The Hivehand is wielded by Alien Grunts, however you cannot take one off of their dead bodies. A Hivehand must be found alone to acquire it.
- Unlike HL1, automated sentry turrets won't fire on hornets [3].

