Black Mesa Mod

  • Home
  • Community
  • Media
  • Team
  • About
  • Wiki

Procedural Terrain Displacement

From Black Mesa: Wiki

Jump to: navigation, search
Categories: Features | Stub
The Surface Tension Vista

Overview

Black Mesa utilizes semi-procedural terrain displacement to generate some breathtaking vistas using the Source-engine's built in terrain features. Some data is cleverly generated using a variety of procedural terrain generation software suites, and is both pre and post modified to achieve the desired results.

The generated data is segmented into sections which are manually adjusted in terms of resolution, triangle-count and file-size in order to maintain desired performance limitations and make this method scalable and flexible across a variety of systems. Procedural Terrain Displacement will be used in areas where practical, such as the Cliff-side in Surface Tension, but will not be used throughout the entire game due to texture memory usage and time constraints. [1]



Single-Player
Show ▼
FAQ  •  Ammo  •  Chapters  •  Characters  •  Enemies  •  Environment  •  Features
Fiction  •  Items  •  Music & Sound  •  Vehicles  •  Voice Acting  •  Weapons
 
Features
Show ▼
Achievements • Cinematic Physics • Convars • Crosshairs • Deathcam • Easter Eggs • Face Creation System Gib System • HUD • Muzzle Flashes • NPC Alignment System • NPC Dynamic Interaction System   Pickup and Throw • Procedural Terrain Displacement • Singleplayer Movement
 


This article is a stub. You can help the Black Mesa Wiki by expanding it.
Retrieved from "http://wiki.blackmesasource.com/Procedural_Terrain_Displacement"
Personal tools
  • Log in / create account
Navigation
  • Main Page
  • Community portal
  • Current events
  • Recent changes
  • Random page
  • Help
SEARCH
TOOLBOX
LANGUAGES
Views
  • Page
  • Discussion
  • View source
  • History
 
Toolbox
  • What links here
  • Related changes
  • Special pages
  • Printable version
  • Permanent link
Powered by MediaWiki
  • Privacy policy
  • About Black Mesa: Wiki
  • Disclaimers