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Satchel Charge

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Categories: Weapons | HECU
Render of the satchel and detonator.

Contents

  • 1 Overview
    • 1.1 Primary Function
    • 1.2 Secondary Function
  • 2 Media
    • 2.1 Screenshots
    • 2.2 Videos
  • 3 Redesign History

Overview

The satchel charge is a remote-detonation explosive pack, used for setting traps or removing inconvenient obstacles. It can often be found in crates and around other military supplies.

The damage and blast radius is fairly significant, so users will definitely want to keep their distance from the charges when detonating. Explosives will also set off other nearby explosives, so it is recommended to be aware of nearby laser tripmines and explosive barrels.

The player can carry the maximum of 5 satchel charges. [1]

Primary Function

Toss and arm a new charge.

After being thrown, a satchel can be picked up using the "use" key like any physics prop [2]. However you can't re-add it into your inventory.

Secondary Function

Detonate all armed charges. [3]

Media

Screenshots

An in game shot of the Satchel Charge with detonator.

In game shot of the Satchel Charge.


Videos

 
Testing an early version of the satchel charge.


Redesign History

An earlier version of the satchel charge which is no longer being used.

The satchel high-poly model, made by Alex Allen.


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Retrieved from "http://wiki.blackmesasource.com/Satchel_Charge"
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