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We've Got Hostiles

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Category: Chapters
The first glimpse of the surface for Gordon.

Contents

  • 1 Chapter Summary
  • 2 Gameplay
  • 3 Media
  • 4 Redesign History

Chapter Summary

After leaving the Office Complex, Gordon enters a large storage facility near the surface. He quickly finds that the soldiers sent in to contain the invasion also have orders to eliminate all Black Mesa personnel. Gordon must now fight the soldiers as well as the invading Xenians, and find an alternate escape route. The chapter ends as Gordon makes it back through an air vent to the inside of the control room from the beginning of the chapter. The scientist in there tells him to seek out help from The Lambda Team, who have their quarters somewhere on the other side of the nearby silo. Gordon opens the silo doors and enters the next chapter, Blast Pit.

"We've Got Hostiles" is the fifth chapter of Black Mesa.

Gameplay

The primary enemy in this chapter are the HECU Marines, who attack the player in squads for maximum effectiveness. The chapter also introduces the Sentry guns and tripmines, booby traps placed strategically by the HECU. The player can also aquire the MP5 in this chapter.

We've Got Hostiles has three load points [1].

Media

Firefight in the storage facility.

Redesign History

These screenshots represent a very old iteration of the level. In fact, developers have stated in the forums that all maps were completely re-worked. However, they have made no release about the redesign process.


Security control room of the right, hallway to blast pit on the left.

A reworked warehouse.

One of the various sightings of the G-Man (not yet confirmed).


More

The first released photo of the map and one of the earliest released photos of the mod.

One of the early screenshots, the cafeteria.

Again early release screenshot, main storage hall.



Single-Player
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FAQ  •  Ammo  •  Chapters  •  Characters  •  Enemies  •  Environment  •  Features
Fiction  •  Items  •  Music & Sound  •  Vehicles  •  Voice Acting  •  Weapons
 
Chapters
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Hazard Course  •  Inbound  •  Anomalous Materials  •  Unforeseen Consequences  •  Office Complex We've Got Hostiles  •  Blast Pit  •  Power Up  •  On a Rail  •  Apprehension  •  Residue Processing
Questionable Ethics  •  Surface Tension  •  Forget About Freeman  •  Lambda Core  •  Xen  •  Gonarch's Lair
Interloper  •  Nihilanth (Chapter)  •  End Game
 
Retrieved from "http://wiki.blackmesasource.com/We%27ve_Got_Hostiles"
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